21 lines
329 B
WebGPU Shading Language
21 lines
329 B
WebGPU Shading Language
struct SB_RW {
|
|
arg_0 : atomic<u32>,
|
|
}
|
|
|
|
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
|
|
|
|
fn atomicAdd_8a199a() {
|
|
var arg_1 = 1u;
|
|
var res : u32 = atomicAdd(&(sb_rw.arg_0), arg_1);
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
atomicAdd_8a199a();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
atomicAdd_8a199a();
|
|
}
|