dawn-cmake/test/tint/builtins/gen/var/floor/b6e09c.wgsl.expected.wgsl

23 lines
310 B
WebGPU Shading Language

enable f16;
fn floor_b6e09c() {
var arg_0 = 1.5h;
var res : f16 = floor(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
floor_b6e09c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
floor_b6e09c();
}
@compute @workgroup_size(1)
fn compute_main() {
floor_b6e09c();
}