dawn-cmake/test/tint/builtins/gen/var/modf/2d50da.wgsl.expected.wgsl

21 lines
300 B
WebGPU Shading Language

fn modf_2d50da() {
var arg_0 = vec2<f32>(-(1.5f));
var res = modf(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
modf_2d50da();
return vec4<f32>();
}
@fragment
fn fragment_main() {
modf_2d50da();
}
@compute @workgroup_size(1)
fn compute_main() {
modf_2d50da();
}