133 lines
4.1 KiB
Plaintext
133 lines
4.1 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct S {
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uint3 v;
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};
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void f() {
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thread S tint_symbol = {};
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uint3 v = tint_symbol.v;
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uint x = tint_symbol.v[0];
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uint y = tint_symbol.v[1];
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uint z = tint_symbol.v[2];
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uint2 xx = tint_symbol.v.xx;
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uint2 xy = tint_symbol.v.xy;
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uint2 xz = tint_symbol.v.xz;
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uint2 yx = tint_symbol.v.yx;
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uint2 yy = tint_symbol.v.yy;
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uint2 yz = tint_symbol.v.yz;
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uint2 zx = tint_symbol.v.zx;
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uint2 zy = tint_symbol.v.zy;
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uint2 zz = tint_symbol.v.zz;
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uint3 xxx = tint_symbol.v.xxx;
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uint3 xxy = tint_symbol.v.xxy;
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uint3 xxz = tint_symbol.v.xxz;
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uint3 xyx = tint_symbol.v.xyx;
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uint3 xyy = tint_symbol.v.xyy;
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uint3 xyz = tint_symbol.v.xyz;
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uint3 xzx = tint_symbol.v.xzx;
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uint3 xzy = tint_symbol.v.xzy;
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uint3 xzz = tint_symbol.v.xzz;
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uint3 yxx = tint_symbol.v.yxx;
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uint3 yxy = tint_symbol.v.yxy;
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uint3 yxz = tint_symbol.v.yxz;
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uint3 yyx = tint_symbol.v.yyx;
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uint3 yyy = tint_symbol.v.yyy;
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uint3 yyz = tint_symbol.v.yyz;
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uint3 yzx = tint_symbol.v.yzx;
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uint3 yzy = tint_symbol.v.yzy;
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uint3 yzz = tint_symbol.v.yzz;
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uint3 zxx = tint_symbol.v.zxx;
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uint3 zxy = tint_symbol.v.zxy;
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uint3 zxz = tint_symbol.v.zxz;
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uint3 zyx = tint_symbol.v.zyx;
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uint3 zyy = tint_symbol.v.zyy;
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uint3 zyz = tint_symbol.v.zyz;
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uint3 zzx = tint_symbol.v.zzx;
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uint3 zzy = tint_symbol.v.zzy;
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uint3 zzz = tint_symbol.v.zzz;
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uint4 xxxx = tint_symbol.v.xxxx;
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uint4 xxxy = tint_symbol.v.xxxy;
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uint4 xxxz = tint_symbol.v.xxxz;
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uint4 xxyx = tint_symbol.v.xxyx;
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uint4 xxyy = tint_symbol.v.xxyy;
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uint4 xxyz = tint_symbol.v.xxyz;
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uint4 xxzx = tint_symbol.v.xxzx;
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uint4 xxzy = tint_symbol.v.xxzy;
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uint4 xxzz = tint_symbol.v.xxzz;
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uint4 xyxx = tint_symbol.v.xyxx;
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uint4 xyxy = tint_symbol.v.xyxy;
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uint4 xyxz = tint_symbol.v.xyxz;
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uint4 xyyx = tint_symbol.v.xyyx;
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uint4 xyyy = tint_symbol.v.xyyy;
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uint4 xyyz = tint_symbol.v.xyyz;
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uint4 xyzx = tint_symbol.v.xyzx;
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uint4 xyzy = tint_symbol.v.xyzy;
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uint4 xyzz = tint_symbol.v.xyzz;
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uint4 xzxx = tint_symbol.v.xzxx;
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uint4 xzxy = tint_symbol.v.xzxy;
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uint4 xzxz = tint_symbol.v.xzxz;
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uint4 xzyx = tint_symbol.v.xzyx;
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uint4 xzyy = tint_symbol.v.xzyy;
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uint4 xzyz = tint_symbol.v.xzyz;
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uint4 xzzx = tint_symbol.v.xzzx;
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uint4 xzzy = tint_symbol.v.xzzy;
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uint4 xzzz = tint_symbol.v.xzzz;
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uint4 yxxx = tint_symbol.v.yxxx;
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uint4 yxxy = tint_symbol.v.yxxy;
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uint4 yxxz = tint_symbol.v.yxxz;
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uint4 yxyx = tint_symbol.v.yxyx;
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uint4 yxyy = tint_symbol.v.yxyy;
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uint4 yxyz = tint_symbol.v.yxyz;
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uint4 yxzx = tint_symbol.v.yxzx;
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uint4 yxzy = tint_symbol.v.yxzy;
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uint4 yxzz = tint_symbol.v.yxzz;
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uint4 yyxx = tint_symbol.v.yyxx;
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uint4 yyxy = tint_symbol.v.yyxy;
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uint4 yyxz = tint_symbol.v.yyxz;
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uint4 yyyx = tint_symbol.v.yyyx;
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uint4 yyyy = tint_symbol.v.yyyy;
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uint4 yyyz = tint_symbol.v.yyyz;
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uint4 yyzx = tint_symbol.v.yyzx;
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uint4 yyzy = tint_symbol.v.yyzy;
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uint4 yyzz = tint_symbol.v.yyzz;
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uint4 yzxx = tint_symbol.v.yzxx;
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uint4 yzxy = tint_symbol.v.yzxy;
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uint4 yzxz = tint_symbol.v.yzxz;
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uint4 yzyx = tint_symbol.v.yzyx;
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uint4 yzyy = tint_symbol.v.yzyy;
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uint4 yzyz = tint_symbol.v.yzyz;
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uint4 yzzx = tint_symbol.v.yzzx;
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uint4 yzzy = tint_symbol.v.yzzy;
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uint4 yzzz = tint_symbol.v.yzzz;
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uint4 zxxx = tint_symbol.v.zxxx;
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uint4 zxxy = tint_symbol.v.zxxy;
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uint4 zxxz = tint_symbol.v.zxxz;
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uint4 zxyx = tint_symbol.v.zxyx;
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uint4 zxyy = tint_symbol.v.zxyy;
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uint4 zxyz = tint_symbol.v.zxyz;
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uint4 zxzx = tint_symbol.v.zxzx;
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uint4 zxzy = tint_symbol.v.zxzy;
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uint4 zxzz = tint_symbol.v.zxzz;
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uint4 zyxx = tint_symbol.v.zyxx;
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uint4 zyxy = tint_symbol.v.zyxy;
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uint4 zyxz = tint_symbol.v.zyxz;
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uint4 zyyx = tint_symbol.v.zyyx;
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uint4 zyyy = tint_symbol.v.zyyy;
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uint4 zyyz = tint_symbol.v.zyyz;
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uint4 zyzx = tint_symbol.v.zyzx;
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uint4 zyzy = tint_symbol.v.zyzy;
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uint4 zyzz = tint_symbol.v.zyzz;
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uint4 zzxx = tint_symbol.v.zzxx;
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uint4 zzxy = tint_symbol.v.zzxy;
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uint4 zzxz = tint_symbol.v.zzxz;
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uint4 zzyx = tint_symbol.v.zzyx;
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uint4 zzyy = tint_symbol.v.zzyy;
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uint4 zzyz = tint_symbol.v.zzyz;
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uint4 zzzx = tint_symbol.v.zzzx;
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uint4 zzzy = tint_symbol.v.zzzy;
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uint4 zzzz = tint_symbol.v.zzzz;
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}
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