dawn-cmake/test/tint/builtins/insertBits/scalar/i32.spvasm.expected.wgsl

18 lines
272 B
WebGPU Shading Language

fn f_1() {
var v = 0i;
var n = 0i;
var offset_1 = 0u;
var count = 0u;
let x_17 = v;
let x_18 = n;
let x_19 = offset_1;
let x_20 = count;
let x_15 = insertBits(x_17, x_18, x_19, x_20);
return;
}
@compute @workgroup_size(1i, 1i, 1i)
fn f() {
f_1();
}