dawn-cmake/test/tint/expressions/binary/mul/vec3-mat4x3
Peng Huang c00ff7f3c7 [tint] do not emit space for binding group 0
D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.

Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2023-03-31 17:55:19 +00:00
..
f16.wgsl tint: Add end-to-end tests for expressions using f16 types 2022-08-03 08:45:25 +00:00
f16.wgsl.expected.dxc.hlsl [tint] do not emit space for binding group 0 2023-03-31 17:55:19 +00:00
f16.wgsl.expected.fxc.hlsl [tint] do not emit space for binding group 0 2023-03-31 17:55:19 +00:00
f16.wgsl.expected.glsl tint/writer/glsl: Set default precision to highp 2023-03-09 19:58:23 +00:00
f16.wgsl.expected.msl tint/msl: Preserve trailing vec3 padding 2023-02-27 20:21:03 +00:00
f16.wgsl.expected.spvasm Tint: Implement f16 in uniform and storage address space 2022-11-24 05:25:35 +00:00
f16.wgsl.expected.wgsl Tint: Implement f16 in uniform and storage address space 2022-11-24 05:25:35 +00:00
f32.wgsl
f32.wgsl.expected.dxc.hlsl [tint] do not emit space for binding group 0 2023-03-31 17:55:19 +00:00
f32.wgsl.expected.fxc.hlsl [tint] do not emit space for binding group 0 2023-03-31 17:55:19 +00:00
f32.wgsl.expected.glsl tint/writer/glsl: Set default precision to highp 2023-03-09 19:58:23 +00:00
f32.wgsl.expected.msl tint/msl: Preserve trailing vec3 padding 2023-02-27 20:21:03 +00:00
f32.wgsl.expected.spvasm Tint/transform: make AddBlockAttribute always do wrapping if possible 2022-11-02 02:25:38 +00:00
f32.wgsl.expected.wgsl