CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Go to file
Ryan Harrison f15fc26d5b Rolling 4 dependencies
Roll third_party/SPIRV-Tools/ e82a42860..0a2b38d08 (2 commits)

e82a428605..0a2b38d082

$ git log e82a42860..0a2b38d08 --date=short --no-merges --format='%ad %ae %s'
2019-12-10 afdx spirv-fuzz: function outlining fuzzer pass (#3078)
2019-12-06 afdx spirv-fuzz: Use validator to check break/continue dominance conditions (#3089)

Roll third_party/glslang/ 0de87ee9a..6c479796f (4 commits)

0de87ee9a5..6c479796f6

$ git log 0de87ee9a..6c479796f --date=short --no-merges --format='%ad %ae %s'
2019-12-09 cepheus Fix #2020: PR #1977 broke HLSL member consistency, this finishes it...
2019-12-09 cepheus Fix: #2014: Don't do "extension-on && version >= ..." keyword checks.
2019-12-09 cepheus Fix #2007: Fix a couple relative header paths in header files.
2019-12-09 cepheus Fix #1993: Fully exclude ftransform() from SPIR-V semantics.

Roll third_party/shaderc/ f9278b9cb..eec373d9e (3 commits)

f9278b9cb6..eec373d9e7

$ git log f9278b9cb..eec373d9e --date=short --no-merges --format='%ad %ae %s'
2019-12-05 dneto Apply Python linter advice (#928)
2019-12-05 dneto Apply clang-tidy advice (#930)
2019-12-05 rharrison Rolling 4 dependencies & updating expectations (#929)

Roll third_party/spirv-cross/ 15b860eb1..f912c3289 (2 commits)

15b860eb1c..f912c32898

$ git log 15b860eb1..f912c3289 --date=short --no-merges --format='%ad %ae %s'
2019-12-10 post GLSL: Fix array of input patch variables.
2019-12-09 post GLSL: Fix EmitStreamVertex/Primitive.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Iebc301000e6893fd124e4121baf8e639717e981a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14500
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-12-10 16:40:57 +00:00
build_overrides Removing for_fuzzers target 2019-11-27 15:07:53 +00:00
docs docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
examples Namespace Log.h/cpp in dawn:: 2019-12-06 18:21:39 +00:00
generator Remove generation of proxy dawn.h and dawncpp.h 2019-12-06 08:34:49 +00:00
infra/config [infra/config] Bump OS X SDK version for dawn. 2019-08-09 01:19:04 +00:00
scripts Allow compilation of Dawn on Android 2019-11-28 09:40:54 +00:00
src Inline CommandAllocator/Iterator 2019-12-10 01:10:27 +00:00
third_party Fix BUILD.gn issues for Android & Fuschia 2019-11-28 19:48:45 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Allow using swiftshader with the Vulkan backend 2019-11-26 18:21:51 +00:00
.gn PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Refactor code to have rudimentary support for using SPVC 2019-12-03 20:25:13 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Rolling 4 dependencies 2019-12-10 16:40:57 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Implement getBindGroupLayout 2019-11-22 17:02:22 +00:00
dawn_wire.json Introduce a "callback" type in dawn.json 2019-11-22 13:18:22 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.