Ben Clayton aba42ed362 Add arrayLength() intrinsic that accepts a pointer argument
The old non-pointer argument overload remains, but is now deprecated.

Bug: tint:806
Change-Id: Ic917ccec0f162414ce1b03df49e332ad84d8060f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54061
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-06-10 18:43:04 +00:00

15 lines
222 B
WebGPU Shading Language

[[block]]
struct S {
a : array<i32>;
};
[[group(0), binding(0)]] var<storage, read> G : S;
[[stage(compute)]]
fn main() {
let l1 : u32 = arrayLength(&G.a);
let p = &G.a;
let l2 : u32 = arrayLength(p);
}