dawn-cmake/test/shader_io/fragment_output_locations.wgsl.expected.hlsl
Ben Clayton 5d2f34ecf2 writer/hlsl: Simplify emission logic, clean up output
And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point.

This change requires crbug.com/tint/697 to be fixed before landing.

Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00

36 lines
620 B
HLSL

struct tint_symbol {
int value : SV_Target0;
};
tint_symbol main0() {
const tint_symbol tint_symbol_4 = {1};
return tint_symbol_4;
}
struct tint_symbol_1 {
uint value : SV_Target1;
};
tint_symbol_1 main1() {
const tint_symbol_1 tint_symbol_5 = {1u};
return tint_symbol_5;
}
struct tint_symbol_2 {
float value : SV_Target2;
};
tint_symbol_2 main2() {
const tint_symbol_2 tint_symbol_6 = {1.0f};
return tint_symbol_6;
}
struct tint_symbol_3 {
float4 value : SV_Target3;
};
tint_symbol_3 main3() {
const tint_symbol_3 tint_symbol_7 = {float4(1.0f, 2.0f, 3.0f, 4.0f)};
return tint_symbol_7;
}