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And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point. This change requires crbug.com/tint/697 to be fixed before landing. Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
13 lines
284 B
HLSL
13 lines
284 B
HLSL
struct VertexOutputs {
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float4 position;
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};
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struct tint_symbol {
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float4 position : SV_Position;
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};
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tint_symbol main() {
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const VertexOutputs tint_symbol_1 = {float4(1.0f, 2.0f, 3.0f, 4.0f)};
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const tint_symbol tint_symbol_2 = {tint_symbol_1.position};
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return tint_symbol_2;
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}
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