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This removes the CommandBufferBuilder and copies all the logic into CommandEncoderBase instead. No changes were done to the logic except for the implementation of CommandEncoderBase::HandleError and Finish. BUG=dawn:8 Change-Id: I7b6f44c3cf501477422f067bd277cef470073860 Reviewed-on: https://dawn-review.googlesource.com/c/4820 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_COMPUTEPASSENCODER_H_
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#define DAWNNATIVE_COMPUTEPASSENCODER_H_
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#include "dawn_native/Error.h"
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#include "dawn_native/ProgrammablePassEncoder.h"
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namespace dawn_native {
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// This is called ComputePassEncoderBase to match the code generator expectations. Note that it
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// is a pure frontend type to record in its parent CommandEncoder and never has a backend
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// implementation.
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// TODO(cwallez@chromium.org): Remove that generator limitation and rename to ComputePassEncoder
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class ComputePassEncoderBase : public ProgrammablePassEncoder {
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public:
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ComputePassEncoderBase(DeviceBase* device,
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CommandEncoderBase* topLevelEncoder,
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CommandAllocator* allocator);
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void Dispatch(uint32_t x, uint32_t y, uint32_t z);
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void SetPipeline(ComputePipelineBase* pipeline);
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_COMPUTEPASSENCODER_H_
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