38 lines
640 B
Plaintext
38 lines
640 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
half4 tint_acosh(half4 x) {
|
|
return select(acosh(x), half4(0.0h), (x < half4(1.0h)));
|
|
}
|
|
|
|
void acosh_de60d8() {
|
|
half4 res = tint_acosh(half4(0.0h));
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value [[position]];
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
acosh_de60d8();
|
|
return float4(0.0f);
|
|
}
|
|
|
|
vertex tint_symbol vertex_main() {
|
|
float4 const inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = {};
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
fragment void fragment_main() {
|
|
acosh_de60d8();
|
|
return;
|
|
}
|
|
|
|
kernel void compute_main() {
|
|
acosh_de60d8();
|
|
return;
|
|
}
|
|
|