18 lines
300 B
GLSL
18 lines
300 B
GLSL
#version 310 es
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void unused_entry_point() {
|
|
return;
|
|
}
|
|
struct S {
|
|
int i;
|
|
uint u;
|
|
float f;
|
|
bool b;
|
|
};
|
|
|
|
void f() {
|
|
S v[4] = S[4](S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false), S(0, 0u, 0.0f, false));
|
|
}
|
|
|