dawn-cmake/test/tint/statements/discard/helper_functions.wgsl.expec...

20 lines
279 B
WebGPU Shading Language

@group(0) @binding(0) var<storage, read_write> non_uniform_global : i32;
@group(0) @binding(1) var<storage, read_write> output : f32;
fn foo() {
if ((non_uniform_global < 0)) {
discard;
}
}
fn bar() {
output = dpdx(1.0);
}
@fragment
fn main() {
foo();
bar();
}