dawn-cmake/test/benchmark
Stephen White e2f35ba8e0 GLSL: clean up GLSL output whitespace generation.
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.

Note that this does touch every test result, but only affects whitespace.

Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-26 16:48:55 +00:00
..
animometer.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
animometer.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00
bloom-vertical-blur.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
cluster-lights.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
empty.wgsl benchmarks: Add a basic set of benchmarks 2022-01-18 18:58:16 +00:00
metaball-isosurface.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
particles.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
particles.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00
shadow-fragment.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
shadow-fragment.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00
simple-compute.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
simple-fragment.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
simple-fragment.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00
simple-vertex.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-fragment.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-fragment.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00
skinned-shadowed-pbr-vertex.wgsl test/benchmark: Add more shaders to the corpus 2022-01-21 22:38:16 +00:00
skinned-shadowed-pbr-vertex.wgsl.expected.glsl GLSL: clean up GLSL output whitespace generation. 2022-01-26 16:48:55 +00:00