dawn-cmake/test/intrinsics/gen/degrees/0d170c.wgsl.expected.wgsl

20 lines
320 B
WebGPU Shading Language

fn degrees_0d170c() {
var res : vec4<f32> = degrees(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
degrees_0d170c();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
degrees_0d170c();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
degrees_0d170c();
}