dawn-cmake/test/intrinsics/gen/textureSample/02aa9b.wgsl.expected.wgsl

13 lines
281 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_02aa9b() {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec2<f32>(), 1, vec2<i32>());
}
@stage(fragment)
fn fragment_main() {
textureSample_02aa9b();
}