26 lines
488 B
GLSL
26 lines
488 B
GLSL
SKIP: FAILED
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#version 310 es
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precision mediump float;
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#ifndef WGSL_SPEC_CONSTANT_0
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#error spec constant required for constant id 0
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#endif
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const uint o = WGSL_SPEC_CONSTANT_0;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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return;
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}
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void main() {
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tint_symbol();
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}
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Error parsing GLSL shader:
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ERROR: 0:5: '#error' : spec constant required for constant id 0
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ERROR: 0:6: '' : missing #endif
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ERROR: 2 compilation errors. No code generated.
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