16 lines
577 B
HLSL
16 lines
577 B
HLSL
vector<float16_t, 3> tint_trunc(vector<float16_t, 3> param_0) {
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return param_0 < 0 ? ceil(param_0) : floor(param_0);
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}
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vector<float16_t, 3> tint_float_mod(vector<float16_t, 3> lhs, vector<float16_t, 3> rhs) {
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return (lhs - (tint_trunc((lhs / rhs)) * rhs));
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}
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[numthreads(1, 1, 1)]
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void f() {
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const vector<float16_t, 3> a = vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h));
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const vector<float16_t, 3> b = vector<float16_t, 3>(float16_t(4.0h), float16_t(5.0h), float16_t(6.0h));
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const vector<float16_t, 3> r = tint_float_mod(a, b);
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return;
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}
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