dawn-cmake/test/tint/bug/tint/369.wgsl.expected.glsl

24 lines
352 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
mat2 m;
};
struct S_std140 {
vec2 m_0;
vec2 m_1;
};
layout(binding = 0, std430) buffer SSBO_block_ssbo {
S inner;
} SSBO;
layout(binding = 0, std140) uniform SSBO_block_std140_ubo {
S_std140 inner;
} UBO;