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Emit unit tests for parsing and printing. Emit benchmarks for parsing. Uses intrinsics.def as a single-source-of-truth. The generators provide a way to optimize the enum parsers. Change-Id: I603c2a1bd238eb8d059f3d13238e5e48379de6af Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97202 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_AST_STORAGE_TEXTURE_H_
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#define SRC_TINT_AST_STORAGE_TEXTURE_H_
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#include <string>
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#include "src/tint/ast/access.h"
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#include "src/tint/ast/texel_format.h"
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#include "src/tint/ast/texture.h"
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namespace tint::ast {
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/// A storage texture type.
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class StorageTexture final : public Castable<StorageTexture, Texture> {
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public:
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/// Constructor
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/// @param pid the identifier of the program that owns this node
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/// @param nid the unique node identifier
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/// @param src the source of this node
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/// @param dim the dimensionality of the texture
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/// @param format the image format of the texture
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/// @param subtype the storage subtype. Use SubtypeFor() to calculate this.
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/// @param access_control the access control for the texture.
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StorageTexture(ProgramID pid,
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NodeID nid,
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const Source& src,
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TextureDimension dim,
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TexelFormat format,
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const Type* subtype,
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Access access_control);
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/// Move constructor
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StorageTexture(StorageTexture&&);
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~StorageTexture() override;
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/// @param symbols the program's symbol table
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/// @returns the name for this type that closely resembles how it would be
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/// declared in WGSL.
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std::string FriendlyName(const SymbolTable& symbols) const override;
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/// Clones this type and all transitive types using the `CloneContext` `ctx`.
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/// @param ctx the clone context
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/// @return the newly cloned type
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const StorageTexture* Clone(CloneContext* ctx) const override;
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/// @param format the storage texture image format
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/// @param builder the ProgramBuilder used to build the returned type
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/// @returns the storage texture subtype for the given TexelFormat
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static Type* SubtypeFor(TexelFormat format, ProgramBuilder& builder);
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/// The image format
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const TexelFormat format;
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/// The storage subtype
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const Type* const type;
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/// The access control
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const Access access;
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};
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} // namespace tint::ast
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#endif // SRC_TINT_AST_STORAGE_TEXTURE_H_
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