dawn-cmake/test/tint/builtins/gen/var/textureSample/4703d0.wgsl.expected.glsl
Ben Clayton da5424b617 tint: Allow signed / unsigned texture builtin params
Bug: tint:1526
Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-10-24 23:58:53 +00:00

29 lines
582 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp sampler2DArrayShadow arg_0_arg_1;
void textureSample_4703d0() {
vec2 arg_2 = vec2(0.0f);
uint arg_3 = 1u;
float res = textureOffset(arg_0_arg_1, vec4(vec3(arg_2, float(arg_3)), 0.0f), ivec2(0));
}
void fragment_main() {
textureSample_4703d0();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'sampler' : TextureOffset does not support sampler2DArrayShadow : ES Profile
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.