mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-16 04:11:25 +00:00
Bug: dawn:445 Change-Id: I0b0755b6bb754d1fff99aa59b08362f89950e300 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26301 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
243 lines
8.6 KiB
C++
243 lines
8.6 KiB
C++
// Copyright 2018 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include "tests/unittests/validation/ValidationTest.h"
|
|
|
|
#include "utils/WGPUHelpers.h"
|
|
|
|
namespace {
|
|
|
|
class QueueSubmitValidationTest : public ValidationTest {};
|
|
|
|
// Test submitting with a mapped buffer is disallowed
|
|
TEST_F(QueueSubmitValidationTest, SubmitWithMappedBuffer) {
|
|
// Create a map-write buffer.
|
|
const uint64_t kBufferSize = 4;
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc;
|
|
descriptor.size = kBufferSize;
|
|
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
|
|
|
|
// Create a fake copy destination buffer
|
|
descriptor.usage = wgpu::BufferUsage::CopyDst;
|
|
wgpu::Buffer targetBuffer = device.CreateBuffer(&descriptor);
|
|
|
|
// Create a command buffer that reads from the mappable buffer.
|
|
wgpu::CommandBuffer commands;
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize);
|
|
commands = encoder.Finish();
|
|
}
|
|
|
|
wgpu::Queue queue = device.GetDefaultQueue();
|
|
|
|
// Submitting when the buffer has never been mapped should succeed
|
|
queue.Submit(1, &commands);
|
|
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize);
|
|
commands = encoder.Finish();
|
|
}
|
|
|
|
// Map the buffer, submitting when the buffer is mapped should fail
|
|
buffer.MapAsync(wgpu::MapMode::Write, 0, kBufferSize, nullptr, nullptr);
|
|
|
|
// Try submitting before the callback is fired.
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
|
|
WaitForAllOperations(device);
|
|
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize);
|
|
commands = encoder.Finish();
|
|
}
|
|
|
|
// Try submitting after the callback is fired.
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize);
|
|
commands = encoder.Finish();
|
|
}
|
|
|
|
// Unmap the buffer, queue submit should succeed
|
|
buffer.Unmap();
|
|
queue.Submit(1, &commands);
|
|
}
|
|
|
|
class QueueWriteBufferValidationTest : public ValidationTest {
|
|
private:
|
|
void SetUp() override {
|
|
ValidationTest::SetUp();
|
|
queue = device.GetDefaultQueue();
|
|
}
|
|
|
|
protected:
|
|
wgpu::Buffer CreateBuffer(uint64_t size) {
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.size = size;
|
|
descriptor.usage = wgpu::BufferUsage::CopyDst;
|
|
return device.CreateBuffer(&descriptor);
|
|
}
|
|
|
|
wgpu::Queue queue;
|
|
};
|
|
|
|
// Test the success case for WriteBuffer
|
|
TEST_F(QueueWriteBufferValidationTest, Success) {
|
|
wgpu::Buffer buf = CreateBuffer(4);
|
|
|
|
uint32_t foo = 0x01020304;
|
|
queue.WriteBuffer(buf, 0, &foo, sizeof(foo));
|
|
}
|
|
|
|
// Test error case for WriteBuffer out of bounds
|
|
TEST_F(QueueWriteBufferValidationTest, OutOfBounds) {
|
|
wgpu::Buffer buf = CreateBuffer(4);
|
|
|
|
uint32_t foo[2] = {0, 0};
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, foo, 8));
|
|
}
|
|
|
|
// Test error case for WriteBuffer out of bounds with an overflow
|
|
TEST_F(QueueWriteBufferValidationTest, OutOfBoundsOverflow) {
|
|
wgpu::Buffer buf = CreateBuffer(1024);
|
|
|
|
uint32_t foo[2] = {0, 0};
|
|
|
|
// An offset that when added to "4" would overflow to be zero and pass validation without
|
|
// overflow checks.
|
|
uint64_t offset = uint64_t(int64_t(0) - int64_t(4));
|
|
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, offset, foo, 4));
|
|
}
|
|
|
|
// Test error case for WriteBuffer with the wrong usage
|
|
TEST_F(QueueWriteBufferValidationTest, WrongUsage) {
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.size = 4;
|
|
descriptor.usage = wgpu::BufferUsage::Vertex;
|
|
wgpu::Buffer buf = device.CreateBuffer(&descriptor);
|
|
|
|
uint32_t foo = 0;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &foo, sizeof(foo)));
|
|
}
|
|
|
|
// Test WriteBuffer with unaligned size
|
|
TEST_F(QueueWriteBufferValidationTest, UnalignedSize) {
|
|
wgpu::Buffer buf = CreateBuffer(4);
|
|
|
|
uint16_t value = 123;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
|
|
}
|
|
|
|
// Test WriteBuffer with unaligned offset
|
|
TEST_F(QueueWriteBufferValidationTest, UnalignedOffset) {
|
|
wgpu::Buffer buf = CreateBuffer(8);
|
|
|
|
uint32_t value = 0x01020304;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 2, &value, sizeof(value)));
|
|
}
|
|
|
|
// Test WriteBuffer with destroyed buffer
|
|
TEST_F(QueueWriteBufferValidationTest, DestroyedBuffer) {
|
|
wgpu::Buffer buf = CreateBuffer(4);
|
|
buf.Destroy();
|
|
|
|
uint32_t value = 0;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
|
|
}
|
|
|
|
// Test WriteBuffer with mapped buffer
|
|
TEST_F(QueueWriteBufferValidationTest, MappedBuffer) {
|
|
// mappedAtCreation
|
|
{
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.size = 4;
|
|
descriptor.usage = wgpu::BufferUsage::CopyDst;
|
|
descriptor.mappedAtCreation = true;
|
|
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
|
|
|
|
uint32_t value = 0;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 0, &value, sizeof(value)));
|
|
}
|
|
|
|
// MapAsync
|
|
{
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.size = 4;
|
|
descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead;
|
|
wgpu::Buffer buf = device.CreateBuffer(&descriptor);
|
|
|
|
buf.MapAsync(wgpu::MapMode::Read, 0, 4, nullptr, nullptr);
|
|
uint32_t value = 0;
|
|
ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value)));
|
|
}
|
|
}
|
|
|
|
// Test it is invalid to submit a command buffer twice
|
|
TEST_F(QueueSubmitValidationTest, CommandBufferSubmittedTwice) {
|
|
wgpu::CommandBuffer commandBuffer = device.CreateCommandEncoder().Finish();
|
|
wgpu::Queue queue = device.GetDefaultQueue();
|
|
|
|
// Should succeed
|
|
queue.Submit(1, &commandBuffer);
|
|
|
|
// Should fail because command buffer was already submitted
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commandBuffer));
|
|
}
|
|
|
|
// Test resubmitting failed command buffers
|
|
TEST_F(QueueSubmitValidationTest, CommandBufferSubmittedFailed) {
|
|
// Create a map-write buffer
|
|
const uint64_t kBufferSize = 4;
|
|
wgpu::BufferDescriptor descriptor;
|
|
descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc;
|
|
descriptor.size = kBufferSize;
|
|
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
|
|
|
|
// Create a destination buffer for the b2b copy
|
|
descriptor.usage = wgpu::BufferUsage::CopyDst;
|
|
descriptor.size = kBufferSize;
|
|
wgpu::Buffer targetBuffer = device.CreateBuffer(&descriptor);
|
|
|
|
// Create a command buffer that reads from the mappable buffer
|
|
wgpu::CommandBuffer commands;
|
|
{
|
|
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
|
encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize);
|
|
commands = encoder.Finish();
|
|
}
|
|
|
|
wgpu::Queue queue = device.GetDefaultQueue();
|
|
|
|
// Map the source buffer to force a failure
|
|
buffer.MapAsync(wgpu::MapMode::Write, 0, kBufferSize, nullptr, nullptr);
|
|
|
|
// Submitting a command buffer with a mapped buffer should fail
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
|
|
// Unmap buffer to fix the failure
|
|
buffer.Unmap();
|
|
|
|
// Resubmitting any command buffer, even if the problem was fixed, should fail
|
|
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
|
|
}
|
|
|
|
} // anonymous namespace
|