dawn-cmake/test/intrinsics
James Price 9889ff0bcd writer/msl: Emulate scalar length and distance
Fixed: tint:921
Change-Id: I90fe01fa854d64cfff9453898153a38b360b52de
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58822
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-20 16:35:00 +00:00
..
arrayLength Make ArrayLengthFromUniform transform emit a valid UBO 2021-07-14 17:28:01 +00:00
gen writer/msl: Emulate scalar length and distance 2021-07-20 16:35:00 +00:00
frexp.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
frexp.wgsl.expected.hlsl writer/hlsl: Emit more helpers for intrinsic calls 2021-07-15 20:34:21 +00:00
frexp.wgsl.expected.msl [writer/msl]: Implement modf and frexp 2021-07-08 21:21:27 +00:00
frexp.wgsl.expected.spvasm
frexp.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ignore.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ignore.wgsl.expected.msl Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.spvasm Implement ignore() intrinsic 2021-06-09 08:30:57 +00:00
ignore.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
intrinsics.wgsl.tmpl test/intrinsics/gen: Use '0' for level parameters 2021-07-08 21:04:53 +00:00
modf.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
modf.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
modf.wgsl.expected.msl [writer/msl]: Implement modf and frexp 2021-07-08 21:21:27 +00:00
modf.wgsl.expected.spvasm
modf.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
repeated_use.wgsl IntrinsicTable: De-duplicate returned Intrinsics 2021-07-15 20:34:21 +00:00
repeated_use.wgsl.expected.hlsl IntrinsicTable: De-duplicate returned Intrinsics 2021-07-15 20:34:21 +00:00
repeated_use.wgsl.expected.msl IntrinsicTable: De-duplicate returned Intrinsics 2021-07-15 20:34:21 +00:00
repeated_use.wgsl.expected.spvasm IntrinsicTable: De-duplicate returned Intrinsics 2021-07-15 20:34:21 +00:00
repeated_use.wgsl.expected.wgsl IntrinsicTable: De-duplicate returned Intrinsics 2021-07-15 20:34:21 +00:00