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This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit 571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was followed: - Those .amber files in VK-GL-CTS wholly owned by Google were identified - All GLSL and SPIR-V shaders were extracted from the Amber files and converted into SPIR-V binaries - The compact-ids pass of spirv-opt was applied to each binary - Duplicate binaries were removed - spirv-opt -O was used to obtain an optimized version of each remaining binary, with duplicates discarded - Binaries that failed validation using spirv-val with target environment SPIR-V 1.3 were discarded - Those binaries that tint could not successfully convert into WGSL were put aside for further investigation - SPIR-V assembly versions of the remaining binaries are included in this CL - test-runner with -generate-expected and -generate-skip was used to generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these SPIR-V assembly tests - Each successfully-generated .expected.wgsl is included in this CL again, as a WGLSL test - test-runner with -generate-expected and -generate-skip was used again, to generate expected outputs for these WGSL tests Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
58 lines
1.3 KiB
Plaintext
58 lines
1.3 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct doesNotMatter {
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/* 0x0000 */ int global_seed;
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/* 0x0004 */ int data[1];
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};
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struct buf1 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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void main_1(constant buf1& x_10, device doesNotMatter& x_7, thread uint3* const tint_symbol_2) {
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int lid = 0;
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int val = 0;
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int i = 0;
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uint const x_40 = (*(tint_symbol_2)).x;
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lid = as_type<int>(x_40);
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int const x_43 = x_7.global_seed;
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val = x_43;
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i = 0;
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while (true) {
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int const x_48 = i;
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if ((x_48 < 2)) {
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} else {
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break;
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}
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int const x_51 = lid;
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if ((x_51 > 0)) {
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int const x_55 = lid;
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int const x_58 = x_7.data[(x_55 - 1)];
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int const x_59 = val;
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val = (x_59 + x_58);
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float const x_62 = x_10.injectionSwitch.x;
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if ((x_62 > 100.0f)) {
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break;
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}
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}
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threadgroup_barrier(mem_flags::mem_threadgroup);
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{
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int const x_66 = i;
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i = (x_66 + 1);
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}
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}
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int const x_68 = lid;
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if ((x_68 == 0)) {
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x_7.data[0] = 42;
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}
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return;
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}
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kernel void tint_symbol(uint3 gl_LocalInvocationID_param [[thread_position_in_threadgroup]], constant buf1& x_10 [[buffer(1)]], device doesNotMatter& x_7 [[buffer(0)]]) {
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thread uint3 tint_symbol_3 = 0u;
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tint_symbol_3 = gl_LocalInvocationID_param;
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main_1(x_10, x_7, &(tint_symbol_3));
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return;
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}
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