dawn-cmake/test/tint/builtins/gen/literal/select/c4a4ef.wgsl.expected.wgsl

23 lines
423 B
WebGPU Shading Language

fn select_c4a4ef() {
var res : vec4<u32> = select(vec4<u32>(1u), vec4<u32>(1u), vec4<bool>(true));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
select_c4a4ef();
return vec4<f32>();
}
@fragment
fn fragment_main() {
select_c4a4ef();
}
@compute @workgroup_size(1)
fn compute_main() {
select_c4a4ef();
}