50 lines
1.2 KiB
HLSL
50 lines
1.2 KiB
HLSL
uint2 tint_first_trailing_bit(uint2 v) {
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uint2 x = uint2(v);
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const uint2 b16 = (bool2((x & (65535u).xx)) ? (0u).xx : (16u).xx);
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x = (x >> b16);
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const uint2 b8 = (bool2((x & (255u).xx)) ? (0u).xx : (8u).xx);
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x = (x >> b8);
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const uint2 b4 = (bool2((x & (15u).xx)) ? (0u).xx : (4u).xx);
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x = (x >> b4);
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const uint2 b2 = (bool2((x & (3u).xx)) ? (0u).xx : (2u).xx);
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x = (x >> b2);
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const uint2 b1 = (bool2((x & (1u).xx)) ? (0u).xx : (1u).xx);
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const uint2 is_zero = ((x == (0u).xx) ? (4294967295u).xx : (0u).xx);
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return uint2((((((b16 | b8) | b4) | b2) | b1) | is_zero));
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}
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RWByteAddressBuffer prevent_dce : register(u0, space2);
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void firstTrailingBit_45eb10() {
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uint2 arg_0 = (1u).xx;
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uint2 res = tint_first_trailing_bit(arg_0);
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prevent_dce.Store2(0u, asuint(res));
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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firstTrailingBit_45eb10();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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firstTrailingBit_45eb10();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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firstTrailingBit_45eb10();
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return;
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}
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