dawn-cmake/test/tint/builtins/gen/var/reflect/b61e10.wgsl.expected.wgsl

25 lines
456 B
WebGPU Shading Language

fn reflect_b61e10() {
var arg_0 = vec2<f32>(1.0f);
var arg_1 = vec2<f32>(1.0f);
var res : vec2<f32> = reflect(arg_0, arg_1);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
reflect_b61e10();
return vec4<f32>();
}
@fragment
fn fragment_main() {
reflect_b61e10();
}
@compute @workgroup_size(1)
fn compute_main() {
reflect_b61e10();
}