dawn-cmake/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
Ben Clayton 1d882f55b7 Revert "Add External Texture Gamma/Gamut Correction"
This reverts commit 857175e59b39e42fd21092fd4a96af9ea2c30297.

Reason for revert: Suspected change for Dawn -> Chromium roll failures:

* https://chromium-review.googlesource.com/c/chromium/src/+/3607875/
* https://ci.chromium.org/ui/p/chromium/builders/try/mac-rel/982037/overview
* https://chrome-public-gold.skia.org/search?issue=3607875&crs=gerrit&patchsets=3&corpus=chrome-gpu


Original change's description:
> Add External Texture Gamma/Gamut Correction
>
> Adds configurable gamma and gamut correction in Tint's external texture
> transform. Adds constants in Dawn to perform correct conversion from
> BT.709 to sRGB.
>
> Bug: dawn:1082
> Change-Id: Id5eecc37f0224541bf36e2f9757e7e2047e4b66b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87666
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>

TBR=cwallez@chromium.org,enga@chromium.org,brandon1.jones@intel.com,bclayton@google.com,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Id3880e506172a18ff1258462c8c4cedb5c51c235
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1082
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-26 12:20:02 +00:00

50 lines
2.2 KiB
Plaintext

#include <metal_stdlib>
using namespace metal;
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
/* 0x0004 */ int8_t tint_pad[12];
/* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
};
float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, int2 coord, ExternalTextureParams params) {
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
color = float4(plane0.read(uint2(coord), 0)).rgb;
} else {
color = (float4(plane0.read(uint2(coord), 0)[0], float4(plane1.read(uint2(coord), 0)).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
return float4(color, 1.0f);
}
void textureLoad_8acf41(texture2d<float, access::sample> tint_symbol_1, texture2d<float, access::sample> tint_symbol_2, const constant ExternalTextureParams* const tint_symbol_3) {
float4 res = textureLoadExternal(tint_symbol_1, tint_symbol_2, int2(), *(tint_symbol_3));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(texture2d<float, access::sample> tint_symbol_4, texture2d<float, access::sample> tint_symbol_5, const constant ExternalTextureParams* const tint_symbol_6) {
textureLoad_8acf41(tint_symbol_4, tint_symbol_5, tint_symbol_6);
return float4();
}
vertex tint_symbol vertex_main(texture2d<float, access::sample> tint_symbol_7 [[texture(0)]], texture2d<float, access::sample> tint_symbol_8 [[texture(1)]], const constant ExternalTextureParams* tint_symbol_9 [[buffer(2)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_7, tint_symbol_8, tint_symbol_9);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture2d<float, access::sample> tint_symbol_10 [[texture(0)]], texture2d<float, access::sample> tint_symbol_11 [[texture(1)]], const constant ExternalTextureParams* tint_symbol_12 [[buffer(2)]]) {
textureLoad_8acf41(tint_symbol_10, tint_symbol_11, tint_symbol_12);
return;
}
kernel void compute_main(texture2d<float, access::sample> tint_symbol_13 [[texture(0)]], texture2d<float, access::sample> tint_symbol_14 [[texture(1)]], const constant ExternalTextureParams* tint_symbol_15 [[buffer(2)]]) {
textureLoad_8acf41(tint_symbol_13, tint_symbol_14, tint_symbol_15);
return;
}