mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-02 18:25:56 +00:00
Use of semicolons is still supported, but deprecated. Also updates the parsing methods for structures to better match the WGSL grammar. Bug: tint:1475 Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
30 lines
540 B
WebGPU Shading Language
30 lines
540 B
WebGPU Shading Language
var<private> x_GLF_color : vec4<f32>;
|
|
|
|
fn main_1() {
|
|
var a : vec2<f32>;
|
|
var b : vec2<f32>;
|
|
a = vec2<f32>(1.0, 1.0);
|
|
let x_25 : f32 = a.x;
|
|
a.x = (x_25 + 0.5);
|
|
let x_28 : vec2<f32> = a;
|
|
b = fract(x_28);
|
|
let x_31 : f32 = b.x;
|
|
if ((x_31 == 0.5)) {
|
|
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
|
} else {
|
|
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
@location(0)
|
|
x_GLF_color_1 : vec4<f32>,
|
|
}
|
|
|
|
@stage(fragment)
|
|
fn main() -> main_out {
|
|
main_1();
|
|
return main_out(x_GLF_color);
|
|
}
|