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Bug: dawn:1480 Change-Id: I01450e1916766daba016f71c0ed825e6b6664541 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98840 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
332 lines
14 KiB
C++
332 lines
14 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/native/vulkan/ShaderModuleVk.h"
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#include <spirv-tools/libspirv.hpp>
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#include <map>
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#include <string>
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#include <vector>
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#include "dawn/native/CacheRequest.h"
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#include "dawn/native/SpirvValidation.h"
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#include "dawn/native/TintUtils.h"
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#include "dawn/native/vulkan/BindGroupLayoutVk.h"
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#include "dawn/native/vulkan/DeviceVk.h"
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#include "dawn/native/vulkan/FencedDeleter.h"
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#include "dawn/native/vulkan/PipelineLayoutVk.h"
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#include "dawn/native/vulkan/UtilsVulkan.h"
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#include "dawn/native/vulkan/VulkanError.h"
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#include "dawn/platform/DawnPlatform.h"
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#include "dawn/platform/tracing/TraceEvent.h"
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#include "tint/tint.h"
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namespace dawn::native::vulkan {
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// Spirv is a wrapper around Blob that exposes the data as uint32_t words.
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class ShaderModule::Spirv : private Blob {
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public:
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static Spirv FromBlob(Blob&& blob) {
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// Vulkan drivers expect the SPIRV to be aligned like an array of uint32_t values.
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blob.AlignTo(alignof(uint32_t));
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return static_cast<Spirv&&>(blob);
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}
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const Blob& ToBlob() const { return *this; }
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static Spirv Create(std::vector<uint32_t> code) {
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Blob blob = CreateBlob(std::move(code));
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ASSERT(IsPtrAligned(blob.Data(), alignof(uint32_t)));
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return static_cast<Spirv&&>(std::move(blob));
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}
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const uint32_t* Code() const { return reinterpret_cast<const uint32_t*>(Data()); }
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size_t WordCount() const { return Size() / sizeof(uint32_t); }
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};
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} // namespace dawn::native::vulkan
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namespace dawn::native::vulkan {
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class ShaderModule::ConcurrentTransformedShaderModuleCache {
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public:
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explicit ConcurrentTransformedShaderModuleCache(Device* device);
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~ConcurrentTransformedShaderModuleCache();
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std::optional<ModuleAndSpirv> Find(const PipelineLayoutEntryPointPair& key);
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ModuleAndSpirv AddOrGet(const PipelineLayoutEntryPointPair& key,
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VkShaderModule module,
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Spirv&& spirv);
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private:
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using Entry = std::pair<VkShaderModule, Spirv>;
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Device* mDevice;
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std::mutex mMutex;
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std::unordered_map<PipelineLayoutEntryPointPair, Entry, PipelineLayoutEntryPointPairHashFunc>
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mTransformedShaderModuleCache;
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};
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ShaderModule::ConcurrentTransformedShaderModuleCache::ConcurrentTransformedShaderModuleCache(
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Device* device)
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: mDevice(device) {}
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ShaderModule::ConcurrentTransformedShaderModuleCache::~ConcurrentTransformedShaderModuleCache() {
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std::lock_guard<std::mutex> lock(mMutex);
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for (const auto& [_, moduleAndSpirv] : mTransformedShaderModuleCache) {
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mDevice->GetFencedDeleter()->DeleteWhenUnused(moduleAndSpirv.first);
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}
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}
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std::optional<ShaderModule::ModuleAndSpirv>
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ShaderModule::ConcurrentTransformedShaderModuleCache::Find(
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const PipelineLayoutEntryPointPair& key) {
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std::lock_guard<std::mutex> lock(mMutex);
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auto iter = mTransformedShaderModuleCache.find(key);
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if (iter != mTransformedShaderModuleCache.end()) {
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return ModuleAndSpirv{
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iter->second.first,
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iter->second.second.Code(),
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iter->second.second.WordCount(),
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};
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}
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return {};
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}
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ShaderModule::ModuleAndSpirv ShaderModule::ConcurrentTransformedShaderModuleCache::AddOrGet(
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const PipelineLayoutEntryPointPair& key,
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VkShaderModule module,
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Spirv&& spirv) {
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ASSERT(module != VK_NULL_HANDLE);
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std::lock_guard<std::mutex> lock(mMutex);
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auto iter = mTransformedShaderModuleCache.find(key);
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if (iter == mTransformedShaderModuleCache.end()) {
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mTransformedShaderModuleCache.emplace(key, std::make_pair(module, std::move(spirv)));
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} else {
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mDevice->GetFencedDeleter()->DeleteWhenUnused(module);
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}
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// Now the key should exist in the map, so find it again and return it.
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iter = mTransformedShaderModuleCache.find(key);
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return ModuleAndSpirv{
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iter->second.first,
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iter->second.second.Code(),
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iter->second.second.WordCount(),
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};
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}
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// static
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ResultOrError<Ref<ShaderModule>> ShaderModule::Create(
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Device* device,
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) {
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Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
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DAWN_TRY(module->Initialize(parseResult, compilationMessages));
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return module;
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}
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ShaderModule::ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor)
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: ShaderModuleBase(device, descriptor),
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mTransformedShaderModuleCache(
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std::make_unique<ConcurrentTransformedShaderModuleCache>(device)) {}
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MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) {
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if (GetDevice()->IsRobustnessEnabled()) {
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ScopedTintICEHandler scopedICEHandler(GetDevice());
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tint::transform::Robustness robustness;
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tint::transform::DataMap transformInputs;
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tint::Program program;
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DAWN_TRY_ASSIGN(program, RunTransforms(&robustness, parseResult->tintProgram.get(),
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transformInputs, nullptr, nullptr));
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// Rather than use a new ParseResult object, we just reuse the original parseResult
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parseResult->tintProgram = std::make_unique<tint::Program>(std::move(program));
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}
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return InitializeBase(parseResult, compilationMessages);
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}
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void ShaderModule::DestroyImpl() {
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ShaderModuleBase::DestroyImpl();
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// Remove reference to internal cache to trigger cleanup.
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mTransformedShaderModuleCache = nullptr;
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}
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ShaderModule::~ShaderModule() = default;
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#define SPIRV_COMPILATION_REQUEST_MEMBERS(X) \
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X(const tint::Program*, inputProgram) \
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X(tint::transform::BindingRemapper::BindingPoints, bindingPoints) \
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X(tint::transform::MultiplanarExternalTexture::BindingsMap, newBindingsMap) \
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X(std::string_view, entryPointName) \
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X(bool, disableWorkgroupInit) \
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X(bool, useZeroInitializeWorkgroupMemoryExtension) \
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X(CacheKey::UnsafeUnkeyedValue<dawn::platform::Platform*>, tracePlatform)
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DAWN_MAKE_CACHE_REQUEST(SpirvCompilationRequest, SPIRV_COMPILATION_REQUEST_MEMBERS);
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#undef SPIRV_COMPILATION_REQUEST_MEMBERS
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ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
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const char* entryPointName,
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const PipelineLayout* layout) {
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TRACE_EVENT0(GetDevice()->GetPlatform(), General, "ShaderModuleVk::GetHandleAndSpirv");
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// If the shader was destroyed, we should never call this function.
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ASSERT(IsAlive());
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ScopedTintICEHandler scopedICEHandler(GetDevice());
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// Check to see if we have the handle and spirv cached already.
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auto cacheKey = std::make_pair(layout, entryPointName);
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auto handleAndSpirv = mTransformedShaderModuleCache->Find(cacheKey);
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if (handleAndSpirv.has_value()) {
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return std::move(*handleAndSpirv);
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}
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// Creation of module and spirv is deferred to this point when using tint generator
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// Remap BindingNumber to BindingIndex in WGSL shader
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using BindingRemapper = tint::transform::BindingRemapper;
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using BindingPoint = tint::transform::BindingPoint;
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BindingRemapper::BindingPoints bindingPoints;
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const BindingInfoArray& moduleBindingInfo = GetEntryPoint(entryPointName).bindings;
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for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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const BindGroupLayout* bgl = ToBackend(layout->GetBindGroupLayout(group));
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const auto& groupBindingInfo = moduleBindingInfo[group];
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for (const auto& [binding, _] : groupBindingInfo) {
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BindingIndex bindingIndex = bgl->GetBindingIndex(binding);
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BindingPoint srcBindingPoint{static_cast<uint32_t>(group),
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static_cast<uint32_t>(binding)};
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BindingPoint dstBindingPoint{static_cast<uint32_t>(group),
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static_cast<uint32_t>(bindingIndex)};
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if (srcBindingPoint != dstBindingPoint) {
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bindingPoints.emplace(srcBindingPoint, dstBindingPoint);
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}
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}
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}
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// Transform external textures into the binding locations specified in the bgl
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// TODO(dawn:1082): Replace this block with BuildExternalTextureTransformBindings.
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tint::transform::MultiplanarExternalTexture::BindingsMap newBindingsMap;
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for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i);
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for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) {
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newBindingsMap[{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane0))}] = {
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{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane1))},
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{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.params))}};
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}
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}
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#if TINT_BUILD_SPV_WRITER
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SpirvCompilationRequest req = {};
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req.inputProgram = GetTintProgram();
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req.bindingPoints = std::move(bindingPoints);
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req.newBindingsMap = std::move(newBindingsMap);
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req.entryPointName = entryPointName;
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req.disableWorkgroupInit = GetDevice()->IsToggleEnabled(Toggle::DisableWorkgroupInit);
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req.useZeroInitializeWorkgroupMemoryExtension =
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GetDevice()->IsToggleEnabled(Toggle::VulkanUseZeroInitializeWorkgroupMemoryExtension);
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req.tracePlatform = UnsafeUnkeyedValue(GetDevice()->GetPlatform());
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CacheResult<Spirv> spirv;
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DAWN_TRY_LOAD_OR_RUN(
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spirv, GetDevice(), std::move(req), Spirv::FromBlob,
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[](SpirvCompilationRequest r) -> ResultOrError<Spirv> {
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tint::transform::Manager transformManager;
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// Many Vulkan drivers can't handle multi-entrypoint shader modules.
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transformManager.append(std::make_unique<tint::transform::SingleEntryPoint>());
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// Run the binding remapper after SingleEntryPoint to avoid collisions with
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// unused entryPoints.
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transformManager.append(std::make_unique<tint::transform::BindingRemapper>());
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tint::transform::DataMap transformInputs;
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transformInputs.Add<tint::transform::SingleEntryPoint::Config>(
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std::string(r.entryPointName));
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transformInputs.Add<BindingRemapper::Remappings>(std::move(r.bindingPoints),
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BindingRemapper::AccessControls{},
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/* mayCollide */ false);
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if (!r.newBindingsMap.empty()) {
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transformManager.Add<tint::transform::MultiplanarExternalTexture>();
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transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
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r.newBindingsMap);
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}
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tint::Program program;
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{
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TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "RunTransforms");
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DAWN_TRY_ASSIGN(program, RunTransforms(&transformManager, r.inputProgram,
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transformInputs, nullptr, nullptr));
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}
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tint::writer::spirv::Options options;
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options.emit_vertex_point_size = true;
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options.disable_workgroup_init = r.disableWorkgroupInit;
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options.use_zero_initialize_workgroup_memory_extension =
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r.useZeroInitializeWorkgroupMemoryExtension;
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TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General,
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"tint::writer::spirv::Generate()");
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auto result = tint::writer::spirv::Generate(&program, options);
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DAWN_INVALID_IF(!result.success, "An error occured while generating SPIR-V: %s.",
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result.error);
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return Spirv::Create(std::move(result.spirv));
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});
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DAWN_TRY(ValidateSpirv(GetDevice(), spirv->Code(), spirv->WordCount(),
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GetDevice()->IsToggleEnabled(Toggle::DumpShaders)));
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VkShaderModuleCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.codeSize = spirv->WordCount() * sizeof(uint32_t);
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createInfo.pCode = spirv->Code();
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Device* device = ToBackend(GetDevice());
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VkShaderModule newHandle = VK_NULL_HANDLE;
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{
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TRACE_EVENT0(GetDevice()->GetPlatform(), General, "vkCreateShaderModule");
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DAWN_TRY(CheckVkSuccess(
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device->fn.CreateShaderModule(device->GetVkDevice(), &createInfo, nullptr, &*newHandle),
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"CreateShaderModule"));
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}
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ModuleAndSpirv moduleAndSpirv;
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if (newHandle != VK_NULL_HANDLE) {
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if (BlobCache* cache = device->GetBlobCache()) {
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cache->EnsureStored(spirv);
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}
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moduleAndSpirv =
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mTransformedShaderModuleCache->AddOrGet(cacheKey, newHandle, spirv.Acquire());
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}
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SetDebugName(ToBackend(GetDevice()), moduleAndSpirv.module, "Dawn_ShaderModule", GetLabel());
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return std::move(moduleAndSpirv);
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#else
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return DAWN_INTERNAL_ERROR("TINT_BUILD_SPV_WRITER is not defined.");
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#endif
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}
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} // namespace dawn::native::vulkan
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