CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez f7fab5a259 dawn_native: Use correct integer width for SetSubData.
SetSubData's count is a uint64_t while Queue::WriteBuffer's is a size_t
so we add a small validation check that no narrowing will occur.

No test is added because SetSubData will be removed soon, and it will be
hard to test because of the Null backend's artificial OOM.

This was found while debugging an unrelated fuzzer issue.

Bug: chromium:1099621
Change-Id: I27a9da2b94f51e889c5573f88d4a0a73fea5985c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23961
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-30 18:46:32 +00:00
build_overrides Add Tint to BUILD.gn 2020-05-07 21:15:55 +00:00
docs Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer 2020-06-02 09:24:39 +00:00
examples Deprecate TextureCopyView::arrayLayer -> origin.z 2020-06-16 03:05:17 +00:00
generator dawn_wire/client: Add ToAPI and FromAPI helpers. 2020-06-30 18:39:50 +00:00
infra/config infra: Migrate builders to Goma RBE 2020-06-09 12:34:02 +00:00
scripts Add support for different default branches in roll-shader-deps 2020-06-17 23:52:19 +00:00
src dawn_native: Use correct integer width for SetSubData. 2020-06-30 18:46:32 +00:00
third_party Fix and enable -Wgnu-anonymous-struct 2020-04-30 16:01:08 +00:00
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AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove temporary GN proxy groups. 2020-04-14 17:36:44 +00:00
CMakeLists.txt Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Roll third_party/spirv-cross/ f9ae06512..2e7a56258 (1 commit) 2020-06-23 20:14:15 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
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codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Add Buffer::Get[|Const]MappedRange 2020-06-30 11:51:14 +00:00
dawn_wire.json dawn_wire: Remove client/ApiProcs_autogen.h 2020-06-30 18:26:30 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.