dawn-cmake/test/tint/builtins/gen/textureGatherCompare
Jiawei Shao 9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00
..
6d9352.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
6d9352.wgsl.expected.glsl GLSL: fix textureGather() and textureGatherOffset() with depth textures. 2022-03-02 14:07:02 +00:00
6d9352.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6d9352.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6d9352.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
6d9352.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f1267.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
6f1267.wgsl.expected.glsl GLSL: fix textureGather() and textureGatherOffset() with depth textures. 2022-03-02 14:07:02 +00:00
6f1267.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f1267.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f1267.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
6f1267.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60d2d1.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
60d2d1.wgsl.expected.glsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60d2d1.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60d2d1.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60d2d1.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
60d2d1.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
182fd4.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
182fd4.wgsl.expected.glsl GLSL: fix textureGather() and textureGatherOffset() with depth textures. 2022-03-02 14:07:02 +00:00
182fd4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
182fd4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
182fd4.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
182fd4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
783e65.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
783e65.wgsl.expected.glsl GLSL: fix textureGather() and textureGatherOffset() with depth textures. 2022-03-02 14:07:02 +00:00
783e65.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
783e65.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
783e65.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
783e65.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a5f587.wgsl tools: Update post-shuffle paths for builtin-gen 2022-02-22 20:24:59 +00:00
a5f587.wgsl.expected.glsl GLSL: fix textureGather() and textureGatherOffset() with depth textures. 2022-03-02 14:07:02 +00:00
a5f587.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a5f587.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a5f587.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
a5f587.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00