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This will allow implementing the following part of the WebGPU IDL using a nullable pointer instead of an extra hasDepthStencilState boolean: partial interface GPURenderPipelineDescriptor { GPUDepthStencilStateDescriptor? depthStencilState; }; BUG=dawn:102 Change-Id: Iae709831ad857fcef073f18753ab39567a8797da Reviewed-on: https://dawn-review.googlesource.com/c/4500 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Yunchao He <yunchao.he@intel.com>