dawn-cmake/test/tint/loops/while_with_continue.wgsl
dan sinclair 4b88dbcf8e Fixup continue support in while loops.
The generators were not setting `emit_continuing_` when emitting while
loops. This caused a crash when a `continue` was encountered. This CL
adds the `emit_continuing_` setup to the while emission. It also guards
the `emit_continuing_` usage with making sure the function is setup.

Bug: tint:1490
Change-Id: Ia89c49e567acda71a1f851a582103723cff71d49
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93960
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-06-16 15:27:38 +00:00

9 lines
112 B
WebGPU Shading Language

fn f() -> i32 {
var i : i32;
while (i < 4) {
i = i + 1;
continue;
}
return i;
}