dawn-cmake/test/tint/statements/compound_assign/private.wgsl.expected.glsl
Ben Clayton 51be3420b8 tint/writer/glsl: Fix emission of lowest i32 value
GLSL has the same behavior as MSL, in that -2147483648 is parsed as
a unary minus on '2147483648'. 2147483648 overflows an i32, so this
actually gets treated as -0.

Change-Id: Ibebd8b78a8840f18c438ed1d3d24dee486a65816
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123202
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-08 21:13:22 +00:00

20 lines
489 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
int a = 0;
vec4 b = vec4(0.0f, 0.0f, 0.0f, 0.0f);
mat2 c = mat2(0.0f, 0.0f, 0.0f, 0.0f);
int tint_div(int lhs, int rhs) {
return (lhs / (bool(uint((rhs == 0)) | uint(bool(uint((lhs == (-2147483647 - 1))) & uint((rhs == -1))))) ? 1 : rhs));
}
void foo() {
a = tint_div(a, 2);
b = (b * mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)));
c = (c * 2.0f);
}