19 lines
475 B
Plaintext
19 lines
475 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct FragmentOutputs {
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float frag_depth;
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uint sample_mask;
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};
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struct tint_symbol_1 {
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float frag_depth [[depth(any)]];
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uint sample_mask [[sample_mask]];
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};
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fragment tint_symbol_1 tint_symbol() {
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FragmentOutputs const tint_symbol_2 = {.frag_depth=1.0f, .sample_mask=1u};
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tint_symbol_1 const tint_symbol_3 = {.frag_depth=tint_symbol_2.frag_depth, .sample_mask=tint_symbol_2.sample_mask};
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return tint_symbol_3;
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}
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