dawn-cmake/test/builtins/gen/frexp/3c4f48.wgsl.expected.wgsl

20 lines
298 B
WebGPU Shading Language

fn frexp_3c4f48() {
var res = frexp(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
frexp_3c4f48();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
frexp_3c4f48();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
frexp_3c4f48();
}