dawn-cmake/test/builtins/gen/textureDimensions/002b2a.wgsl.expected.wgsl

22 lines
410 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_1d<f32>;
fn textureDimensions_002b2a() {
var res : i32 = textureDimensions(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_002b2a();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureDimensions_002b2a();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureDimensions_002b2a();
}