279 lines
9.5 KiB
C++
279 lines
9.5 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/tests/unittests/validation/ValidationTest.h"
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#include <algorithm>
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#include "dawn/common/Assert.h"
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#include "dawn/common/SystemUtils.h"
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#include "dawn/dawn_proc.h"
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#include "dawn/native/NullBackend.h"
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#include "dawn/tests/ToggleParser.h"
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#include "dawn/utils/WireHelper.h"
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#include "dawn/webgpu.h"
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namespace {
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bool gUseWire = false;
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std::string gWireTraceDir = "";
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std::unique_ptr<ToggleParser> gToggleParser = nullptr;
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} // namespace
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void InitDawnValidationTestEnvironment(int argc, char** argv) {
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gToggleParser = std::make_unique<ToggleParser>();
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for (int i = 1; i < argc; ++i) {
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if (strcmp("-w", argv[i]) == 0 || strcmp("--use-wire", argv[i]) == 0) {
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gUseWire = true;
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continue;
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}
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constexpr const char kWireTraceDirArg[] = "--wire-trace-dir=";
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size_t argLen = sizeof(kWireTraceDirArg) - 1;
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if (strncmp(argv[i], kWireTraceDirArg, argLen) == 0) {
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gWireTraceDir = argv[i] + argLen;
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continue;
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}
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if (gToggleParser->ParseEnabledToggles(argv[i])) {
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continue;
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}
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if (gToggleParser->ParseDisabledToggles(argv[i])) {
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continue;
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}
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if (strcmp("-h", argv[i]) == 0 || strcmp("--help", argv[i]) == 0) {
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dawn::InfoLog()
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<< "\n\nUsage: " << argv[0]
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<< " [GTEST_FLAGS...] [-w]\n"
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" [--enable-toggles=toggles] [--disable-toggles=toggles]\n"
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" -w, --use-wire: Run the tests through the wire (defaults to no wire)\n"
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" --enable-toggles: Comma-delimited list of Dawn toggles to enable.\n"
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" ex.) skip_validation,disable_robustness,turn_off_vsync\n"
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" --disable-toggles: Comma-delimited list of Dawn toggles to disable\n";
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continue;
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}
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// Skip over args that look like they're for Googletest.
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constexpr const char kGtestArgPrefix[] = "--gtest_";
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if (strncmp(kGtestArgPrefix, argv[i], sizeof(kGtestArgPrefix) - 1) == 0) {
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continue;
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}
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dawn::WarningLog() << " Unused argument: " << argv[i];
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}
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}
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ValidationTest::ValidationTest()
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: mWireHelper(utils::CreateWireHelper(gUseWire, gWireTraceDir.c_str())) {
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}
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void ValidationTest::SetUp() {
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instance = std::make_unique<dawn::native::Instance>();
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instance->DiscoverDefaultAdapters();
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std::vector<dawn::native::Adapter> adapters = instance->GetAdapters();
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// Validation tests run against the null backend, find the corresponding adapter
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bool foundNullAdapter = false;
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for (auto& currentAdapter : adapters) {
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wgpu::AdapterProperties adapterProperties;
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currentAdapter.GetProperties(&adapterProperties);
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if (adapterProperties.backendType == wgpu::BackendType::Null) {
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adapter = currentAdapter;
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foundNullAdapter = true;
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break;
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}
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}
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ASSERT(foundNullAdapter);
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std::tie(device, backendDevice) = mWireHelper->RegisterDevice(CreateTestDevice());
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device.SetUncapturedErrorCallback(ValidationTest::OnDeviceError, this);
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device.SetDeviceLostCallback(ValidationTest::OnDeviceLost, this);
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std::string traceName =
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std::string(::testing::UnitTest::GetInstance()->current_test_info()->test_suite_name()) +
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"_" + ::testing::UnitTest::GetInstance()->current_test_info()->name();
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mWireHelper->BeginWireTrace(traceName.c_str());
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}
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ValidationTest::~ValidationTest() {
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// We need to destroy Dawn objects before setting the procs to null otherwise the dawn*Release
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// will call a nullptr
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device = wgpu::Device();
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mWireHelper.reset();
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}
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void ValidationTest::TearDown() {
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FlushWire();
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ASSERT_FALSE(mExpectError);
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if (device) {
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EXPECT_EQ(mLastWarningCount,
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dawn::native::GetDeprecationWarningCountForTesting(backendDevice));
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}
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// The device will be destroyed soon after, so we want to set the expectation.
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ExpectDeviceDestruction();
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}
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void ValidationTest::StartExpectDeviceError(testing::Matcher<std::string> errorMatcher) {
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mExpectError = true;
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mError = false;
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mErrorMatcher = errorMatcher;
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}
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void ValidationTest::StartExpectDeviceError() {
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StartExpectDeviceError(testing::_);
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}
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bool ValidationTest::EndExpectDeviceError() {
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mExpectError = false;
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mErrorMatcher = testing::_;
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return mError;
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}
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std::string ValidationTest::GetLastDeviceErrorMessage() const {
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return mDeviceErrorMessage;
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}
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void ValidationTest::ExpectDeviceDestruction() {
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mExpectDestruction = true;
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}
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wgpu::Device ValidationTest::RegisterDevice(WGPUDevice backendDevice) {
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return mWireHelper->RegisterDevice(backendDevice).first;
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}
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bool ValidationTest::UsesWire() const {
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return gUseWire;
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}
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void ValidationTest::FlushWire() {
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EXPECT_TRUE(mWireHelper->FlushClient());
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EXPECT_TRUE(mWireHelper->FlushServer());
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}
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void ValidationTest::WaitForAllOperations(const wgpu::Device& device) {
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bool done = false;
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device.GetQueue().OnSubmittedWorkDone(
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0u, [](WGPUQueueWorkDoneStatus, void* userdata) { *static_cast<bool*>(userdata) = true; },
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&done);
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// Force the currently submitted operations to completed.
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while (!done) {
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device.Tick();
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FlushWire();
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}
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// TODO(cwallez@chromium.org): It's not clear why we need this additional tick. Investigate it
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// once WebGPU has defined the ordering of callbacks firing.
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device.Tick();
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FlushWire();
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}
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bool ValidationTest::HasToggleEnabled(const char* toggle) const {
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auto toggles = dawn::native::GetTogglesUsed(backendDevice);
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return std::find_if(toggles.begin(), toggles.end(), [toggle](const char* name) {
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return strcmp(toggle, name) == 0;
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}) != toggles.end();
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}
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wgpu::SupportedLimits ValidationTest::GetSupportedLimits() {
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WGPUSupportedLimits supportedLimits;
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supportedLimits.nextInChain = nullptr;
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dawn::native::GetProcs().deviceGetLimits(backendDevice, &supportedLimits);
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return *reinterpret_cast<wgpu::SupportedLimits*>(&supportedLimits);
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}
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WGPUDevice ValidationTest::CreateTestDevice() {
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// Disabled disallowing unsafe APIs so we can test them.
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std::vector<const char*> forceEnabledToggles;
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std::vector<const char*> forceDisabledToggles = {"disallow_unsafe_apis"};
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for (const std::string& toggle : gToggleParser->GetEnabledToggles()) {
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forceEnabledToggles.push_back(toggle.c_str());
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}
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for (const std::string& toggle : gToggleParser->GetDisabledToggles()) {
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forceDisabledToggles.push_back(toggle.c_str());
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}
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wgpu::DeviceDescriptor deviceDescriptor;
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wgpu::DawnTogglesDeviceDescriptor togglesDesc;
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deviceDescriptor.nextInChain = &togglesDesc;
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togglesDesc.forceEnabledToggles = forceEnabledToggles.data();
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togglesDesc.forceEnabledTogglesCount = forceEnabledToggles.size();
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togglesDesc.forceDisabledToggles = forceDisabledToggles.data();
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togglesDesc.forceDisabledTogglesCount = forceDisabledToggles.size();
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return adapter.CreateDevice(&deviceDescriptor);
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}
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// static
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void ValidationTest::OnDeviceError(WGPUErrorType type, const char* message, void* userdata) {
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ASSERT(type != WGPUErrorType_NoError);
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auto self = static_cast<ValidationTest*>(userdata);
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self->mDeviceErrorMessage = message;
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ASSERT_TRUE(self->mExpectError) << "Got unexpected device error: " << message;
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ASSERT_FALSE(self->mError) << "Got two errors in expect block";
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if (self->mExpectError) {
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ASSERT_THAT(message, self->mErrorMatcher);
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}
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self->mError = true;
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}
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void ValidationTest::OnDeviceLost(WGPUDeviceLostReason reason,
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const char* message,
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void* userdata) {
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auto self = static_cast<ValidationTest*>(userdata);
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if (self->mExpectDestruction) {
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EXPECT_EQ(reason, WGPUDeviceLostReason_Destroyed);
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return;
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}
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ADD_FAILURE() << "Device lost during test: " << message;
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ASSERT(false);
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}
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ValidationTest::PlaceholderRenderPass::PlaceholderRenderPass(const wgpu::Device& device)
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: attachmentFormat(wgpu::TextureFormat::RGBA8Unorm), width(400), height(400) {
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wgpu::TextureDescriptor descriptor;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.size.width = width;
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descriptor.size.height = height;
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descriptor.size.depthOrArrayLayers = 1;
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descriptor.sampleCount = 1;
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descriptor.format = attachmentFormat;
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descriptor.mipLevelCount = 1;
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descriptor.usage = wgpu::TextureUsage::RenderAttachment;
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attachment = device.CreateTexture(&descriptor);
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wgpu::TextureView view = attachment.CreateView();
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mColorAttachment.view = view;
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mColorAttachment.resolveTarget = nullptr;
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mColorAttachment.clearValue = {0.0f, 0.0f, 0.0f, 0.0f};
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mColorAttachment.loadOp = wgpu::LoadOp::Clear;
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mColorAttachment.storeOp = wgpu::StoreOp::Store;
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colorAttachmentCount = 1;
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colorAttachments = &mColorAttachment;
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depthStencilAttachment = nullptr;
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}
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