54 lines
1.4 KiB
GLSL
54 lines
1.4 KiB
GLSL
SKIP: FAILED
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
mat2 m = mat2(0.0f, 0.0f, 0.0f, 0.0f);
|
|
m = (transpose(mat2(vec2(1.0f, 2.0f), vec2(3.0f, 4.0f))) * (1.0f / 2.0f));
|
|
mat2 x_33 = m;
|
|
if ((all(equal(x_33[0u], mat2(vec2(0.5f, 1.5f), vec2(1.0f, 2.0f))[0u])) & all(equal(x_33[1u], mat2(vec2(0.5f, 1.5f), vec2(1.0f, 2.0f))[1u])))) {
|
|
x_GLF_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
} else {
|
|
x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
|
|
main_out tint_symbol_inner() {
|
|
main_1();
|
|
main_out tint_symbol_2 = main_out(x_GLF_color);
|
|
return tint_symbol_2;
|
|
}
|
|
|
|
tint_symbol_1 tint_symbol() {
|
|
main_out inner_result = tint_symbol_inner();
|
|
tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|
|
out vec4 x_GLF_color_1;
|
|
void main() {
|
|
tint_symbol_1 outputs;
|
|
outputs = tint_symbol();
|
|
x_GLF_color_1 = outputs.x_GLF_color_1;
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:10: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' global bool' and a right operand of type ' global bool' (or there is no acceptable conversion)
|
|
ERROR: 0:10: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|