107 lines
2.8 KiB
GLSL
107 lines
2.8 KiB
GLSL
SKIP: FAILED
|
|
|
|
vk-gl-cts/graphicsfuzz/cov-write-past-matrix-elements-unused/0.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
|
type Arr = @stride(16) array<f32, 2>;
|
|
^^^^^^
|
|
|
|
vk-gl-cts/graphicsfuzz/cov-write-past-matrix-elements-unused/0.wgsl:7:15 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
|
type Arr_1 = @stride(16) array<i32, 3>;
|
|
^^^^^^
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
struct tint_padded_array_element {
|
|
float el;
|
|
};
|
|
struct buf1 {
|
|
tint_padded_array_element x_GLF_uniform_float_values[2];
|
|
};
|
|
struct tint_padded_array_element_1 {
|
|
int el;
|
|
};
|
|
struct buf0 {
|
|
tint_padded_array_element_1 x_GLF_uniform_int_values[3];
|
|
};
|
|
|
|
layout (binding = 1) uniform buf1_1 {
|
|
tint_padded_array_element x_GLF_uniform_float_values[2];
|
|
} x_6;
|
|
layout (binding = 0) uniform buf0_1 {
|
|
tint_padded_array_element_1 x_GLF_uniform_int_values[3];
|
|
} x_8;
|
|
vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
mat3x2 m32 = mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
float sums[3] = float[3](0.0f, 0.0f, 0.0f);
|
|
int x_52_phi = 0;
|
|
float x_40 = x_6.x_GLF_uniform_float_values[0].el;
|
|
m32 = mat3x2(vec2(x_40, 0.0f), vec2(0.0f, x_40), vec2(0.0f, 0.0f));
|
|
int x_45 = x_8.x_GLF_uniform_int_values[0].el;
|
|
if ((x_45 == 1)) {
|
|
m32[3][x_45] = x_40;
|
|
}
|
|
float tint_symbol_2[3] = float[3](x_40, x_40, x_40);
|
|
sums = tint_symbol_2;
|
|
x_52_phi = x_45;
|
|
while (true) {
|
|
int x_53 = 0;
|
|
int x_52 = x_52_phi;
|
|
int x_56 = x_8.x_GLF_uniform_int_values[2].el;
|
|
if ((x_52 < x_56)) {
|
|
} else {
|
|
break;
|
|
}
|
|
{
|
|
float x_60 = m32[x_52][x_45];
|
|
int x_61_save = x_56;
|
|
float x_62 = sums[x_61_save];
|
|
sums[x_61_save] = (x_62 + x_60);
|
|
x_53 = (x_52 + 1);
|
|
x_52_phi = x_53;
|
|
}
|
|
}
|
|
float x_65 = sums[x_45];
|
|
float x_67 = x_6.x_GLF_uniform_float_values[1].el;
|
|
int x_69 = x_8.x_GLF_uniform_int_values[1].el;
|
|
float x_71 = sums[x_69];
|
|
x_GLF_color = vec4(x_65, x_67, x_67, x_71);
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
vec4 x_GLF_color_1;
|
|
};
|
|
|
|
main_out tint_symbol_inner() {
|
|
main_1();
|
|
main_out tint_symbol_3 = main_out(x_GLF_color);
|
|
return tint_symbol_3;
|
|
}
|
|
|
|
tint_symbol_1 tint_symbol() {
|
|
main_out inner_result = tint_symbol_inner();
|
|
tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|
|
out vec4 x_GLF_color_1;
|
|
void main() {
|
|
tint_symbol_1 outputs;
|
|
outputs = tint_symbol();
|
|
x_GLF_color_1 = outputs.x_GLF_color_1;
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:33: '[' : matrix index out of range '3'
|
|
ERROR: 0:33: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|