dawn-cmake/test/vk-gl-cts/graphicsfuzz/stable-quicksort-for-loop-w.../1.wgsl

22 lines
390 B
WebGPU Shading Language

var<private> x_GLF_color : vec4<f32>;
var<private> frag_color : vec4<f32>;
fn main_1() {
let x_12 : vec4<f32> = frag_color;
x_GLF_color = x_12;
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main(@location(0) frag_color_param : vec4<f32>) -> main_out {
frag_color = frag_color_param;
main_1();
return main_out(x_GLF_color);
}