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docs/ -> docs/tint/ fuzzers/ -> src/tint/fuzzers/ samples/ -> src/tint/cmd/ src/ -> src/tint/ test/ -> test/tint/ BUG=tint:1418,tint:1433 Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
24 lines
476 B
WebGPU Shading Language
24 lines
476 B
WebGPU Shading Language
@group(1) @binding(1) var arg_1 : texture_2d<f32>;
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@group(1) @binding(2) var arg_2 : sampler;
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fn textureGather_15d79c() {
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var res : vec4<f32> = textureGather(1, arg_1, arg_2, vec2<f32>(), vec2<i32>());
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}
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@stage(vertex)
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fn vertex_main() -> @builtin(position) vec4<f32> {
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textureGather_15d79c();
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return vec4<f32>();
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}
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@stage(fragment)
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fn fragment_main() {
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textureGather_15d79c();
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}
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@stage(compute) @workgroup_size(1)
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fn compute_main() {
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textureGather_15d79c();
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}
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