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Use of semicolons is still supported, but deprecated. Also updates the parsing methods for structures to better match the WGSL grammar. Bug: tint:1475 Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
15 lines
555 B
WebGPU Shading Language
15 lines
555 B
WebGPU Shading Language
struct In {
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@location(0) none : f32,
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@location(1) @interpolate(flat) flat : f32,
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@location(2) @interpolate(perspective, center) perspective_center : f32,
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@location(3) @interpolate(perspective, centroid) perspective_centroid : f32,
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@location(4) @interpolate(perspective, sample) perspective_sample : f32,
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@location(5) @interpolate(linear, center) linear_center : f32,
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@location(6) @interpolate(linear, centroid) linear_centroid : f32,
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@location(7) @interpolate(linear, sample) linear_sample : f32,
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};
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@stage(fragment)
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fn main(in : In) {
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}
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