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Use of semicolons is still supported, but deprecated. Also updates the parsing methods for structures to better match the WGSL grammar. Bug: tint:1475 Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
18 lines
410 B
WebGPU Shading Language
18 lines
410 B
WebGPU Shading Language
struct Interface {
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@location(0) @interpolate(flat) i : i32,
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@location(1) @interpolate(flat) u : u32,
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@location(2) @interpolate(flat) vi : vec4<i32>,
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@location(3) @interpolate(flat) vu : vec4<u32>,
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@builtin(position) pos : vec4<f32>,
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};
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@stage(vertex)
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fn vert_main() -> Interface {
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return Interface();
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}
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@stage(fragment)
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fn frag_main(inputs : Interface) -> @location(0) i32 {
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return inputs.i;
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}
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