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Added to hlsl, msl, glsl, and spirv backends. Bug: tint:1300 Change-Id: I06062bd8e4b32acbc4a8670b060a7a22bc1ae034 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80600 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
19 lines
355 B
GLSL
19 lines
355 B
GLSL
#version 310 es
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int f(int a, int b, int c) {
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return ((a * b) + c);
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}
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void tint_symbol() {
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int tint_symbol_1 = f(1, 2, 3);
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int tint_symbol_2 = f(4, 5, 6);
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int tint_symbol_3 = f(8, 9, 10);
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int tint_symbol_4 = f(7, tint_symbol_3, 11);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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