James Price 555c256344 wgsl: Add support for compound assignment
Implemented in both the reader and writer with E2E tests. Other
backends detect compound assignment and ICE for now.

Bug: tint:1325
Change-Id: Ie3f51e03627a38b12bd1513c4bcf1bebb3282863
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74363
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00

32 lines
445 B
WebGPU Shading Language

struct S {
a : i32,
b : vec4<f32>,
c : mat2x2<f32>,
}
@group(0) @binding(0)
var<storage, read_write> v : S;
var<private> i : u32;
fn idx1() -> i32 {
i += 1u;
return 1;
}
fn idx2() -> i32 {
i += 2u;
return 1;
}
fn idx3() -> i32 {
i += 3u;
return 1;
}
fn foo() {
var a = array<f32, 4>();
// Make sure that the functions are only evaluated once each.
for (a[idx1()] *= 2.0; a[idx2()] < 10.0; a[idx3()] += 1.0) {
}
}