dawn-cmake/test/tint/bug/tint/870.spvasm.expected.wgsl

37 lines
781 B
WebGPU Shading Language

alias Arr = array<i32, 6u>;
struct sspp962805860buildInformationS {
/* @offset(0) */
footprint : vec4<f32>,
/* @offset(16) */
offset : vec4<f32>,
/* @offset(32) */
essence : i32,
/* @offset(36) */
orientation : Arr,
}
struct x_B4_BuildInformation {
/* @offset(0) */
passthru : sspp962805860buildInformationS,
}
@group(0) @binding(2) var<storage, read> sspp962805860buildInformation : x_B4_BuildInformation;
fn main_1() {
var orientation : array<i32, 6u>;
let x_23 : Arr = sspp962805860buildInformation.passthru.orientation;
orientation[0i] = x_23[0u];
orientation[1i] = x_23[1u];
orientation[2i] = x_23[2u];
orientation[3i] = x_23[3u];
orientation[4i] = x_23[4u];
orientation[5i] = x_23[5u];
return;
}
@fragment
fn main() {
main_1();
}