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This required putting Queue::Submit on QueueBase which is something we would want to do anyway, and removes the need for Queue::ValidateSubmit being called in the ProcTable. This removes the need for all the "GeneratedCodeIncludes" files and leads to a bunch of simplifications in BindGroup as well as the dawn_native CMakeLists.txt. Finally this was done in order to simplify the writing of BUILD.gn files.
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_QUEUE_H_
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#define DAWNNATIVE_QUEUE_H_
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#include "dawn_native/Builder.h"
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#include "dawn_native/Error.h"
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#include "dawn_native/Forward.h"
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#include "dawn_native/RefCounted.h"
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#include "dawn_native/dawn_platform.h"
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namespace dawn_native {
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class QueueBase : public RefCounted {
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public:
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QueueBase(DeviceBase* device);
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DeviceBase* GetDevice();
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// Dawn API
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void Submit(uint32_t numCommands, CommandBufferBase* const* commands);
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private:
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virtual void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) = 0;
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MaybeError ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands);
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DeviceBase* mDevice;
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_QUEUE_H_
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